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DnD Neverwinter map: Coast double-nib filling plus shading

Though quite happy with the initial results (see previous blog entry), the result was not realistic when compared with ancient maps. So I decided to try with a double nib fill plus a new shading layer just below the previous layer.

The results, shown in the photo above, are (IMHO) quite better than the first attempt. With this step the physical part is almost completed, just lacking the peak and volcano symbols (though maybe they fit better in another work package... to be considered).

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